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The Warsong Blades are a World of Warcraft roleplay guild located on the EU Server - Scarshield Legion.
 
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 The Elemental Spirits

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Speatus
Blade Officer
Speatus


Posts : 120
Join date : 2009-03-12
Age : 40
Location : London, UK

The Elemental Spirits Empty
PostSubject: The Elemental Spirits   The Elemental Spirits EmptyMon Mar 30, 2009 10:48 pm

The Elements:

The basic concept of an elemental refers to the ancient idea of elements as fundamental building blocks of nature. In the system prevailing in the world, there were four elements: fire, earth, air, and water. This paradigm has even been highly influential in our world and in our understanding of natural philosophy, and Paracelsus evidently intended to draw a range of mythological beings into this paradigm by identifying them as belonging to one of these four elemental types. The same applies to the Orcs.
In mysticism, magic and alchemy, an elemental is a creature (usually a spirit) that is attuned with, or composed of, one of the classical elements; air, earth, fire and water.

The elements balance each other out through opposites: water quenches fire, fire boils water, earth contains air, air erodes earth. This is why Shaman and Druids are not as different as they think. They just see the world from a slightly different angle.

Just like the Orcs, Elemental spirits are by nature chaotic and destructive, but also capable of reasoning and clever actions. It is important to remember that the elements are neither patron deities, nor are they a force to be tapped, such as the arcane. Rather, they are cosmic partners. Every world has its own elements, its own powers to call upon.

The Spirit of Earth
The Spirit of Earthis called upon to help crops grow and destroy enemy strongholds. It is warm and nurturing in personality, as well as a firm and persistent presence. Its voice is deep and slow.

The Spirit of Air

The Spirit of Air (aka Spirit of the Air, and Spirit of the Wind) may grant a gentle breeze to a trading ship or a violent tornado. It was the wind who answered the prayers of Nobundo. Personality-wise, Wind is generally calm and talkative, endlessly whispering in the ears of the Shaman. At other times it can be as forceful and powerful as Fire.

The Spirit of Fire

The Spirit of Fire is the most outwardly destructive though it has lighter sides such as a hearth or candle. Under its domain, shamans can call on the aid of heat, flame, and lightning. The Fire is also the granter of visions, thus scry using campfires. Fire tends to be the most unpredictable and undisciplined of the elements, barely deigning to speak to even seasoned Shamans unless it wishes to. Its voice is usually loud, passionate and rumbling, prone to outbursts.

The Spirit of Water
The Spirit of Water is a nourishing element that can quench the thirst of a weary traveler or drown an army. Water tends to be least affected by severe cataclysms, adapting quickly. Water is perhaps the most personable of the Elements; calm, clear and possessing a wry sense of humor and mirth.

The Spirit of the Wilds
The Spirit of the Wilds is most nebulous and complex of the spirits of the wilds. In fact, no one is entirely certain of what the Wilds represent. It seems to embody the living souls of all living things, from the most humanoids, to animals to plants and even stones. The Wilds is by far the best friend and greatest enemy of the shaman; the Wilds can heal broken bodies and even restore beings to life... but only if it suits the balance. It is the Wilds that can make the shaman think he is a god - and show him that he's still mortal
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